Make it big in Games

Ok, so it isn’t directly 3D related but it does have relevance. Game development is a hugely growing industry that employs many a modeler, animator, texture artist, and what not. Jeff Tunnell, an old friend of mine from the days when I ran in the GarageGames circles has somewhat recently started a blog dedicated to sharing information on how to make it big in games.

As with anything Jeff writes, it is well worth a read, a link, and a subscription if you are at all interested in the game development world. You won’t be dissapointed.

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