April 9, 2006 at 5:35 pm (3D, 3D Forums, 3D Reference, 3D Training, Animation, Blogroll, Film, Games, General, Speed Modeling, Subscribe, TV, Uncategorized)
It has finally happened. The new blog site is now officially open. Theres a few lingering details to take care of but thats it. I now declare it open :)
Please from now on use the new website. This blog here will remain parked and will not be updated anymore.
April 3, 2006 at 2:52 pm (General)
I just returned from my first day of classes at The DAVE School. As was to be expected, nothing much went on today. At first we spent maybe an hour or two doing paperwork and getting to know each other. There are 15 people in the class, and it was interesting to see just how varied we all are in terms of background and experience, not to mention where we came from. Roughly half the class had packed up and moved here to central Florida to attend the classes. Three of which, if I remember correctly, moved here from other countries. Two from Brazil and one from the UK (There ya go Tom your represented now! ). All together it seems like a nice group of people and this coming year should be interesting.
After this, we all headed out on a walking tour of Universal's backlot and main park. Our first class project was for us all to ride the Men in Black ride. We split into two cars due to our size and Jeff, the school's owner and director, purchased the on game camera pictures from Kodak. I never got to actually see them though. I'm sorry to say that despite my totally rocking personal score of 131,000 on the ride, the other car beat us :( I smell a rematch sometime!
On the way back from MiB we stopped at one of Universals shooting stages. At least I think that is what Jeff called it? I may have the name slightly off. Anyway its basiclly like a big hanger with huge white .. god I can't recall the name and now I wish I had a picture.. thing, kinda of like how a chromakey screen would look, only it wrapped around one corner so it covered two walls. The thing was HUGE. It was interesting to see the place, even though there wasn't anything really to see :)
Once we got back to class it was some more sit down time while Jeff went over lots of orientatino stuff that was extremely boring (Sorry Jeff no offense! :p) but neccesary, and then we got off about a half hour early.
I was certainly hoping for more, since i'm just so excited to get running with this all, but what we did today was about what I expected. I was a little dissapointed though that we were unable to purchase out copy of Lightwave 3D today. I was looking forward to getting it, but apparently they are all out right now and need to order more, so it will be about a week before I can get my hands on it :(
I had planned to take a few pictures here and there of the school (and damn I should have gotten one of that shooting stage!) but I just totally spaced it! I'll try to remember to snag you all some shots tomorrow. I spoke with Jeff about this blog and asked about any restrictions on posting and he basically just said to post whatever I wanted so we're golden there :) It should be a fun and interesting ride so stick around!
April 3, 2006 at 4:34 am (General)
Yep, today's the big day! I'm so excited. I leave for my first day of classes in about an hour. I'll write another entry tonight after classes, although I don't expect a whole lot to happen today. From what I understand it will be lots of paperwork, some orientation, and then a walk around Universal. I imagine they'll probably stick us in one of the 'tours' that new Universal Employees go through. Did plenty of those when I worked there, but it will be interesting to do it from a different perspective :)
On the blog front here, I know things have been pretty stale. This last month i've been more franticly working as many hours as possible while I was getting ready for school, and i've still been working on the new website. Everytime I think I like it, I come back and decide I don't and start all over :(
February 26, 2006 at 10:30 am (General)
I just wanted to let everyone here know that the new website for fxCubed is very nearly completed. I know its been a very quiet week around here, but I promise i’ve been VERY hard at work behind the scenes on the new blog. Tons of custom PHP code and lots of CSS work has been done and the site is about 90% complete. Theres a few bugs and little details left to take care of, and then we can move over there.
At this point however i’m going to unofficially let you all in to take a peek around if you so desire. There are however two rules if you want to take a sneak peak :p
1) If you take a sneak peak, then I ask that you go to the post titled “Site Preview” which you will find in the right side navbar under “Miscellaneous News” and post a comment or three giving your thoughts on the new site and any issues you may have found.
2) Please do NOT subscribe to ANY feeds on the new site yet. I’m still working on them and its very likely the feed URLs will change as I will be using Feedburner to handle all the new feeds for stats purposes.
Now that the caveats are out of the way, go take a look and let me know what you think:
The NEW fxCubed
February 17, 2006 at 6:31 pm (General)
So after much debate, I decided to take advantage of the fact that fxCubed is in its infancy and move to a paid host where i’ll have full control over the site.
There are many reasons for my decision to do so, and i’ll be posting that in more detail later. Right now I just wanted to give everyone a heads up. Within the next few days, maybe a week, i’ll be moving this blog to a completely new website. In the meantime I will be working hard on designing and building that site so posts here will be sparse.
February 16, 2006 at 7:49 pm (General)
I just wanted to take a moment and apologize to everyone who visits this blog. Apparently WordPress.com is doing various upgrades and what not and thos eupgrades are causing some serious problems with the site in the interim. You will notice things like pages suddenley not working and posts acting up.
Once again I apologize for this and hopefully things will be working smooth again soon.
February 13, 2006 at 11:16 am (3D)
Got a free few minutes today to do a tad more work on the Landspeeder.
I redid the windshield so it would fit better into the chassis with the interior compartment, and then i laid the basics for that compartment.
February 11, 2006 at 9:52 pm (Games, General)
Ok, so it isn’t directly 3D related but it does have relevance. Game development is a hugely growing industry that employs many a modeler, animator, texture artist, and what not. Jeff Tunnell, an old friend of mine from the days when I ran in the GarageGames circles has somewhat recently started a blog dedicated to sharing information on how to make it big in games.
As with anything Jeff writes, it is well worth a read, a link, and a subscription if you are at all interested in the game development world. You won’t be dissapointed.
February 10, 2006 at 9:10 am (3D, Animation, Games, General)
A friend of mine, Danny Ngan, is a 3D Animator at Amaze Entertainment. He recently posted an entry on his Blog about fxCubed and so its only fair that I return the favor :)
Danny keeps a personal blog which is always quite active and entertaining. Something to check out :)
February 9, 2006 at 8:50 am (General)
Woohoo! Ok well it isn’t much, but its always nice to see your work appreciated, and that is exactly what I saw this morning when I checked the blog on the subD site i’ve been spending a lot of time on.
The weekly forum highlights made mention of the Star Wars Landspeeder that i’ve been working on.
“It’s good to actually see someone improving post by post. John Vanderbeck has posted this Landspeeder
in the beginner’s forum. Let’s see some more work like this!”
Though i’ve currently put the landspeeder on hold for a few days to work on sdome organic stuff, i’m anxious to go back to it and start detailing. Pretty much all the basic form is there now. Just need to do the details and then maybe texture it. I haven’t decided on the texturing as my focus right now is on modeling practice.